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Showing posts from June, 2015

Value

Hi everyone. E3 has come and gone. Not without leaving an unhealthy amount of news on its way to next year. Today  wanted to talk about something that I noticed reading twitter the other day: The perceived value of digital content, DLC and expansion packs.  All of this comes from a discussion about the pricing of all the Smash DLC. While most of the people I've talked seem to think it's overpriced. I have my doubts. Mostly because the arguments they are using is that of the price of the base game and the number of playable characters it included. If we view it this way, the game shipped with around forty characters and its price was around 60 dollars. This left the perceived value of a character at around 1,5 dollars. But I think this is a twisted and superficial way to think about this topic. And fucking naive if you ask me.  Thinking of it this way, in my opinion, means that you don't have any clue of what means to create a new character for a fighting game. It

The reminder

We won. You remember I wrote about a contest called Three Headed Monkey Awards? Well it was last weekend. And we won in the category of best UPC game. And it felt good. But I also had some friends that deserved recognition and left the building without an award. It was also refreshing to meet with some people again and chatting and drinking and making a party from nothing. But the thing that, since then, is always in my head is something I said. Yes, not something the professors or my flatmates said. Something I said when I got to speak, briefly, after getting the prize. So, what I said is something like: "This does not come without effort. A lot of it. But we continue to doing it because its our passion and we love it. So <P'alante>!" And P'alante is an expression that means moving forward with intention and without hesitation. After this all I could think about is that, essentially, winning is just a reminder of the time and effort you put in wha